like:
create_car %(boat name) (co-ords) ()
But, of course, we will implement boats in the re-write

All vehicles are placed by the SCM.Callum wrote:I thought we were going with it where anybody can host their own server. If so it would probably also be made that you can script a .map file with placed vehicles. Also somebody would probably end up making a car adder script anyway.
It is. It's just a question of bypassing that code.SugarD wrote:I think that's because MTA 0.5 is set to have vehicles explode upon touching the water, so boats will do the same then.
VC does not have any .map files I have no idea what the hell you're talking aboutCallum wrote:So Server's won't be able custom place vehicles on .map files?